Let’s consider the operation of a learning switch in the con…

Let’s consider the operation of a learning switch in the context of a network in which 6 nodes labeled A through F are star connected into an Ethernet switch. Suppose that (i) B sends a frame to E, (ii) E replies with a frame to B, (iii) A sends a frame to B, (iv) B replies with a frame to A. The switch table is initially empty. Show the state of the switch table before and after each of these events. For each of these events, identify the link(s) on which the transmitted frame will be forwarded. Answer by filling in the provided table below. Switch table state Links to forward frame B -> E E -> B A -> B B -> A

Which of the following is the correct way to respond to the…

Which of the following is the correct way to respond to the user’s request of GET /health with a successful status and a message body of “hello world!”? // (A)app.get(‘/health’, (req, res) => {     return “hello world”;});   // (B)app.get(‘/health’, (req, res) => {     return {        status: 200,        msg: “hello world”     };});   // (C)app.get(‘/health’, (req, res) => {     res.status(200).send(“hello world”);});   // (D)app.get(‘/health’, (req, res) => {     res.status(400).send(“hello world”);});

Consider the following React Native component… function Fade…

Consider the following React Native component… function Fader() {  const fadeAnim = useRef(new Animated.Value(1));  function fade() {    Animated.timing(fadeAnim.current, {      toValue: 0,      duration: 10000,      useNativeDriver: true,    }).start();  }  return      } What will happen when the “Press Me” button is pressed?

Consider the following code… let floors1 = [  { floor: 5, ha…

Consider the following code… let floors1 = [  { floor: 5, hasCoffee: false, hasMints: true },  { floor: 6, hasCoffee: true, hasMints: false },  { floor: 7, hasCoffee: false, hasMints: false },]let floors2 = […floors1];floors2.push({floor: 8, hasCoffee: true, hasMints: true});floors2[0].hasCoffee = true; After executing this code, how many objects held by floors1 will have a key of hasCoffee with a value of true?