____________ occurs when a player internalizes what happens to a game character and processes it as if they were the game character.
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________ is defined as playing to fill time, avoid stress, o…
________ is defined as playing to fill time, avoid stress, or because there is nothing else to do.
________ refers to how public performances of skill draw at…
________ refers to how public performances of skill draw attention and crowds.
According to __________, people play video games to satisfy…
According to __________, people play video games to satisfy (e.g., excitement, role-playing, etc.).
Early studies implied that the most common portrayal of wome…
Early studies implied that the most common portrayal of women was:
________ is a moral foundation defining a preference for san…
________ is a moral foundation defining a preference for sanctity, cleanliness, and abhorring taints.
MUD players used more paralanguage (e.g., ;), LOL) over tim…
MUD players used more paralanguage (e.g., ;), LOL) over time. Using more paralanguage was linked to making more friends. This is an example of:
In comparison to non-players, action video game players show…
In comparison to non-players, action video game players showed enhanced spatial cognition skills. This was measured using a _______________.
From a consumer’s perspective, why do people watch eSports?
From a consumer’s perspective, why do people watch eSports?
Anti-DUI ads were more effective among players with higher p…
Anti-DUI ads were more effective among players with higher pre-game DUI intentions that were also more transported into the game. This effect is congruent with: