Based on the findings of Kahn et al. (2015), the Trojan Typology has been tested for which two types of game genres?
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Participants who ran over pedestrian characters in a game re…
Participants who ran over pedestrian characters in a game recalled and recognized more brands relative to those who played the same game non-violently.
What is the link between gender socialization processes and…
What is the link between gender socialization processes and the predominance of men in the video game industry?
_____ were had less positive attitudes about brands advertis…
_____ were had less positive attitudes about brands advertised in violent video games relative to ______.
Players who employ powerful video game characters may show d…
Players who employ powerful video game characters may show decreased empathy as increased power may reduce compassion.
Anti-DUI ads in shooter games had broad instead of restricte…
Anti-DUI ads in shooter games had broad instead of restricted effects and thus also decreased attitudes toward smoking.
Participants who were randomly assigned to taller avatars ne…
Participants who were randomly assigned to taller avatars negotiated more in their favor relative to those assigned to shorter avatars. This is an example of:
eSport following was linked to self-determination components…
eSport following was linked to self-determination components such as:
Based on Bányai et al. (2019), why are eSports not a real sp…
Based on Bányai et al. (2019), why are eSports not a real sport?
________refers to expected normative and legally-expected be…
________refers to expected normative and legally-expected behavior and practices.