CellData class and passable logic: four correct design points.
Author: Anonymous
What is the ultimate final deliverable targeted by the Agile…
What is the ultimate final deliverable targeted by the Agile road map described in Week 1?
What does the Agile roadmap for game dev emphasize as the in…
What does the Agile roadmap for game dev emphasize as the initial prototype focus?
What is the described purpose of breaking the game into smal…
What is the described purpose of breaking the game into smaller tasks in the Roadmap section?
Which statement best describes the relationship between Unit…
Which statement best describes the relationship between Unity and Trello in Week 1 content?
What is the purpose of the MoveTo(Vector2Int cell) method in…
What is the purpose of the MoveTo(Vector2Int cell) method in PlayerController?
Which Unity system is opened to receive keyboard input in th…
Which Unity system is opened to receive keyboard input in the final PlayerController example?
An ecological footprint estimates:
An ecological footprint estimates:
Which of the following is NOT part of the Week 1 Trello work…
Which of the following is NOT part of the Week 1 Trello workflow lists described?
What is the purpose of Unity Version Control as described in…
What is the purpose of Unity Version Control as described in Week 1 content?